3 import java.util.Random;
19 private static Random random =
new Random();
21 public static int round(
double z) {
22 return (
int) Math.round(z);
25 public static int trunc(
double z) {
26 return (
int) Math.floor(z);
29 public static int zufall(
int von,
int bis) {
30 return random.nextInt(bis - von + 1) + von;
33 public static double abs(
double z) {
37 public static double sqrt(
double z) {
41 public static double sin(
double alpha) {
42 return Math.sin(alpha / 180 * Math.PI);
45 public static double cos(
double alpha) {
46 return Math.cos(alpha / 180 * Math.PI);
49 public static double tan(
double alpha) {
50 return Math.tan(alpha / 180 * Math.PI);
53 public static double arctan(
double m) {
54 return Math.atan(m) * 180 / Math.PI;
57 public static double arcsin(
double m) {
58 return Math.asin(m) * 180 / Math.PI;
61 public static double arccos(
double m) {
62 return Math.acos(m) * 180 / Math.PI;
65 public static double phi(
double x,
double y) {
66 double phi = Math.atan(y / x);
68 return phi * 180 / Math.PI + 180;
70 return phi * 180 / Math.PI;
74 public static double r(
double x,
double y) {
75 return Math.sqrt(x * x + y * y);
static double tan(double alpha)
static double sqrt(double z)
static double abs(double z)
static int round(double z)
static double cos(double alpha)
static double arctan(double m)
static int trunc(double z)
static int zufall(int von, int bis)
static double r(double x, double y)
static double arccos(double m)
static double sin(double alpha)
static double phi(double x, double y)
static double arcsin(double m)