addSprite(Sprite obj) | de.lathanda.eos.game.Game | |
clearAll() | de.lathanda.eos.game.Game | |
colDetect | de.lathanda.eos.game.Game | |
Game() | de.lathanda.eos.game.Game | |
Game(int fps) | de.lathanda.eos.game.Game | |
Game(double width, double height) | de.lathanda.eos.game.Game | |
Game(double width, double height, String title) | de.lathanda.eos.game.Game | |
Game(double width, double height, MutableColor back, String title) | de.lathanda.eos.game.Game | |
Game(double width, double height, MutableColor back, int fps, String title) | de.lathanda.eos.game.Game | |
getMouse() | de.lathanda.eos.game.Game | |
isKeyDown(int keyCode) | de.lathanda.eos.game.Game | |
isKeyPressed(int keyCode) | de.lathanda.eos.game.Game | |
isMouseDown(int button) | de.lathanda.eos.game.Game | |
isMousePressed(int button) | de.lathanda.eos.game.Game | |
keyDown(int keyCode) | de.lathanda.eos.game.Game | |
keyUp(int keyCode) | de.lathanda.eos.game.Game | |
mouseDown(int button) | de.lathanda.eos.game.Game | |
mousePosition(Point p) | de.lathanda.eos.game.Game | |
mouseUp(int button) | de.lathanda.eos.game.Game | |
pause() | de.lathanda.eos.game.Game | |
removeSprite(Sprite obj) | de.lathanda.eos.game.Game | |
render(Picture2D p) | de.lathanda.eos.game.Game | |
resume() | de.lathanda.eos.game.Game | |
run() | de.lathanda.eos.game.Game | |
shutDown() | de.lathanda.eos.game.Game | |
start() | de.lathanda.eos.game.Game | |
step() | de.lathanda.eos.game.Game | protected |