EOS 2  1.1.0
Einfache Objektbasierte Sprache
de.lathanda.eos.game.Game Elementverzeichnis

Vollständige Aufstellung aller Elemente für de.lathanda.eos.game.Game einschließlich aller geerbten Elemente.

addSprite(Sprite obj)de.lathanda.eos.game.Game
clearAll()de.lathanda.eos.game.Game
colDetectde.lathanda.eos.game.Game
Game()de.lathanda.eos.game.Game
Game(int fps)de.lathanda.eos.game.Game
Game(double width, double height)de.lathanda.eos.game.Game
Game(double width, double height, String title)de.lathanda.eos.game.Game
Game(double width, double height, MutableColor back, String title)de.lathanda.eos.game.Game
Game(double width, double height, MutableColor back, int fps, String title)de.lathanda.eos.game.Game
getMouse()de.lathanda.eos.game.Game
isKeyDown(int keyCode)de.lathanda.eos.game.Game
isKeyPressed(int keyCode)de.lathanda.eos.game.Game
isMouseDown(int button)de.lathanda.eos.game.Game
isMousePressed(int button)de.lathanda.eos.game.Game
keyDown(int keyCode)de.lathanda.eos.game.Game
keyUp(int keyCode)de.lathanda.eos.game.Game
mouseDown(int button)de.lathanda.eos.game.Game
mousePosition(Point p)de.lathanda.eos.game.Game
mouseUp(int button)de.lathanda.eos.game.Game
pause()de.lathanda.eos.game.Game
removeSprite(Sprite obj)de.lathanda.eos.game.Game
render(Picture2D p)de.lathanda.eos.game.Game
resume()de.lathanda.eos.game.Game
run()de.lathanda.eos.game.Game
shutDown()de.lathanda.eos.game.Game
start()de.lathanda.eos.game.Game
step()de.lathanda.eos.game.Gameprotected
Impressum